The reason to play this visual storybook is the gorgeous presentation that combines great sound design and a unique aesthetic. The journeys to these tales are fun, even if they start and end the same way. Completing stories in single sittings is a nice change of pace in a medium with plots that can last hundreds of hours. It’s a subtle, yet effective, way of portraying a sense of childish wonder and imagination.īurly Men at Sea was created with a specific task in mind and the result is a well-polished and unique game. The sound of a blacksmith hitting his hammer is replaced with an actor saying “chunk” in a high pitch. The sound effects are just as potent with some of them being spoken onomatopoeia. High-pitched piano keys, chimes, and acoustic guitar riffs play throughout the brothers' adventure. The great visual design works well with the delightful music and sound effects. Another zooms into the sun, which swirls and quickly transitions into a typhoon in a natural way. One part puts the brothers in a frame which resembles an eye, as it closes the brothers fall asleep. The frames which align many scenes add to the game’s creative storytelling. Minimalism aside, the game still manages to make their characters expressive. Simple shapes form together to make characters with little to no facial features. The game’s minimalist aesthetic is charming, cute, and unique. What ties each section together beautifully is Burly Men at Sea’s unparalleled presentation. A bit of tedium aside, the game still holds plenty of surprises. Luckily each playthrough is short, so finding a specific scenario doesn’t take long. Trying to find a new scenario often takes a bit of backtracking. Instead, decisions are simply a doorway to the next scenario. While the game is about the journey and not the destination, it would be great to see my choices bear more consequence. Each journey begins and ends the same way every time. The game creates a great sense of wonder, but it does begin to fade rather quickly.
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